3D Design

In my portfolio, I showcase a variety of 3D designs created using Autodesk Maya. I'm constantly exploring innovative ways to model, animate, and texture objects, pushing the boundaries of what's possible with this professional-grade tool. My work reflects a deep understanding of Maya's capabilities, from crafting realistic characters to building immersive environments and dynamic visual effects. I'm particularly focused on honing my skills in areas like character rigging, environmental modeling, and texturing to create polished, portfolio-worthy projects that demonstrate my growth and creativity as a 3D artist.

Happy Holidays Commercial End Plate

Created a "Happy Holidays" commercial end plate using Maya for 3D design and edited in After Effects for final production.

Using one or more Dynamic simulations

Simple polygonal forms (e.g. cylinders , spheres, cones, etc.) surfaced with materials – or simple models of objects

Moving camera

Arnold

nParticles

Fluids

Final Product

Draft

Majora’s Mask Original Nintendo 64 Start Screen on the left and Maya remake on the right.

3D Billiard Build

Using one or more Dynamic simulations

Simple polygonal forms (e.g. cylinders , spheres, cones, etc.) surfaced with materials – or simple models of objects

Moving camera

Arnold