3D Design

In my portfolio, I showcase a variety of 3D designs created using Autodesk Maya. I'm constantly exploring innovative ways to model, animate, and texture objects, pushing the boundaries of what's possible with this professional-grade tool. My work reflects a deep understanding of Maya's capabilities, from crafting realistic characters to building immersive environments and dynamic visual effects. I'm particularly focused on honing my skills in areas like character rigging, environmental modeling, and texturing to create polished, portfolio-worthy projects that demonstrate my growth and creativity as a 3D artist.

Original Nintendo 64 Start Screen on the left and Maya remake on the right.